After having our first meeting to run through our initial ideas, we decided to have a weekly meeting to help formulate a plan and smooth over any potential issues.
Our next group meeting was held the following week on the 16th November. We now had a better idea of what it was that we wanted to do with the 45 minute session and it was now a case of putting something together that was both interesting and practical.
Two of the best ideas that we thought came out of the initial planning session was using the game controllers and using the fruit-fuelled makey-makey. The next task was to refine our ideas. We decided in this session to drop an initial idea of making some visualisation of a sound-wave, as we thought this might be too tangental to the main theme of MIDI. We also had the concern raised that using the ps4 and wii controllers alone was not incorporating enough musicality to the session (something which is quite important if we want to inspire people to study music technology at university) . We decided to incorporate use of other MIDI instruments, such as the Ableton Push and M-Audio Oxygen 49 Midi Keyboard.
We ran through the aspects that we had available to us on that day: the makey makey and the games controllers using Ableton software. There had been some software issues with the wii controllers, but after a while it all seemed to be working smoothly.
The following week was our run through for the event. We had to present what we had done so far to the rest of our course-mates to see how things might run and what issues might arise. It was also a useful opportunity to see how other people had planned to run their sessions and get some feedback on our own.
We arrived before the session was due to start, and as is always the case there were some technical issues with the wii controllers! Once we managed to iron everything out and get ourselves set up and organised, we begun by checking out another session in the mac lab. Then once that was finished, it was time for our go.
The session itself seemed to run quite smoothly. We begun with an introductory talk about MIDI and its history and current uses– we delegated out different sections of it to each of us so we all spent a small amount of time talking. Then, once we had said what we needed to, we moved on to the practical aspect of the workshop. This began with a quick one minute demo where we all took control of a different aspect of the set up and made a quick tune with the hardware.
Finally, we invited the rest of the workshop participants to come and have a go themselves. This section may need the most work before the workshop itself in how to best organise both the time and space available and to make sure that all those that want a go can have a go.